I have a mesh with a material assigned to it. however, only certain faces are getting the material applied to it. Everything looks fine in the outliner, only one material is assigned to the thing, and everything has uv coords, so thats not it. I’m going nuts here! I dunno what happened to this mesh! plz help, here’s a blend:
decius (decius) #1
pappy (pappy) #2
You have a material index assigned to the “red” area.
decius (decius) #3
odd! I shoulda thought to look at that… but strange enough I haven’t been assigning indexes, I wonder how it happened. Anyway, thanks a bunch!