Ive drawn a 3d model in autocad and imported it as a 3ds file to Blender. When applying materials I have found that some of my objects are all grouped together on the wrong layer. Can I split them up in Blender on to different layers? When I use the M button to move the object to another layer all the objects move and I really need to move them one at a time onto different layers. Can I do this on Blender or do I have to re-import it in the 3ds format?