Hello, Im new around here. I’ve just (roughly) finished a model and its been bugging me the fact that I cant find a method to detect the generatrix of the model and its modification.
Here’s the .stl so you have an idea, the point of my work is I need the path the tip of the model follows, right to its end (so I can mark the borders of it and see how it changes as it moves under).
The only thing that’s crossed my mind is doing a bunch of sections and joining points as accurately as possible. Isnt there a way to modify the mesh so it shows me “straight” lines instead of a bunch of triangles?
Also, I was hoping there was a way to auto-detect all the conics that the model uses something like this.
Any help is deeply appreciated :yes: