I’m trying to animate one object, and have the second object follow it around automatically, with lag, as if it’s attached with an elastic string or spring.
I read the man page on spring constraints, created 2 objects, followed the manual’s steps to connect them, and… nothing. No sign of connection except some dotted lines. The master object moves and the follower never moves. I’ve added a Rigid Body World, and I made both objects Rigid Bodies. I baked. I freed all bakes and baked again. I started over and tried adding the constraint myself, instead of using “Connect” in the Physics tab of the 3D View. No sign of springiness.
How is it done? Here’s my attempt:
If I can get this to work, I hope to attach a chain of objects, all following the master object everywhere I put it, but with a bit of automatic lag for each follower object.
The manual page is literally missing a few words, here and there, so I must guess what some sentences mean.
Thank you for your help.