connecting armatureS

I guess it is not possible but who knows.
I would like to connect a rigged hand to a rigged body…

Pretty simple really - - you can just select both moth armatures in object mode and press crtl+J to join the objects! I recommend you select the body-rig second, as this will make the hand-rig part of the body-rig rather than the other way round.

Then perent the bones to each other, etc, etc…

oh fine yogyog thanks! I’ll try that!