is the “cosolidate into 1” option for textures missing in Blender 2.5?
I have an obj file which contains more than 16 materials/textures. Blender 2.4 doesnt allow more than 16. I thought I could use Blender 2.5 to consolidate the textures and assign it to a single material so I could import it in 2.4
allow me to rephrase the question:
"Is there a “Consolidate into one image” option in 2.5? Is it planned to be added if no?
Can you at least tell me exactly what part you don’t understand here? maybe you just don’t know enough to answer the question? Im not being rude, really just asking. Do you know about the “consolidate into one image” option in Blender 2.4’s Image/UV Editor? Do you know what it does? if you do, Im asking if theres a similar option in 2.5. Do you need more info? Maybe I should post an image of the option if you can’t find it? Here, I found an image:
i dont know what else I can add if you dont understand it.
Second question, if there isn’t one in 2.5, is there an alternative way to achieve that without manually merging 30 images in an image editor and remake the UVs?