Constant Spin on a Normal Axis, while Rotating on the Global Axis?

Hi guys,

I am working on an animation of a shield and I am trying to get the shield to spin on it’s normal Z axis, while allowing me to rotate in about on the global axes. Is there a way to accomplish that? Everything I have tried ends in a wobbling top effect. Here is the animation at the moment without the spin.


Just parent it to an empty object and animate rotation of the empty and the shield

Thanks for replying!

I have tried the empty several times, but it produces the same problem. If the object is spinning on the Z axis, then rotates on any other axis, it doesn’t spin on a flat plane, but wobbles around as it’s trying to orient on all the axes.