Constant Spin on a Normal Axis, while Rotating on the Global Axis?

Hi guys,

I am working on an animation of a shield and I am trying to get the shield to spin on it’s normal Z axis, while allowing me to rotate in about on the global axes. Is there a way to accomplish that? Everything I have tried ends in a wobbling top effect. Here is the animation at the moment without the spin. https://blenderartists.org/uploads/default/original/4X/1/d/4/1d4d727b6939185114df7ce2872abc2168c98793.mp4

Thanks,
Samuel

Just parent it to an empty object and animate rotation of the empty and the shield

Thanks for replying!

I have tried the empty several times, but it produces the same problem. If the object is spinning on the Z axis, then rotates on any other axis, it doesn’t spin on a flat plane, but wobbles around as it’s trying to orient on all the axes.