Im wanting to be able to update addons on a large scale (20+ computers) without having to bash script something across the board. Wondering if i can just use the script path somehow. under File preferences.
I notice when you install an addon it copies files locally (in linux to /.config/ folder) i want to avoid this behaviour and rather have the addon read off the central location so that all users are working from one location. And when code is pushed to live, users would just need to reopen blender.
I would make a local to Blender’s install ‘config’ folder (\2.79\config) as a first step. This then is where Blender checks for where addons live (userpref.blend file) first. Then run and point Blender to some folder where addons are. I suppose you could symlink this folder after using sshfs or nfs.