Constraint in game engine

Hallo
I’am from holland and i am 15 years
i am working on a game and i am going to make an AI
the problem is that the constraints bones from an armature don’t work in game engine and just stay in the first position does anybody have an script or something for it:no::no:
Sorry for the bad english:o

please help me:yes:

hi

most of the constraints are not supposed to work in the gameengine

look for actions, i suppose they are what you are looking for.
if you would specify your problem we can specify the answer

greetings
manarius

well if you make an armature
you can at the constraint buttons add track to constraint to a bone
when you track it to something it follows it in the blender screen and the animation
but in bge it just tracks it one frame and than it stays that way
and i wanna know or somebody knows a way to track just the bones to an object in game engine
it is for AI in a shooter
maybe can somebody make a script
sorry for the bad english
already thanks

p.s. if you make a script can you place also take care of the fluency or fluencity or something you would do me a big pleasure

could it be that the always sensor of the trackto is not set to always pulse=?
its the first one of the buttons in the sensor, check this and it should work.

greetings
manarius

You can’t get an sensor in game engine let work on one bone

is it possible to make 2 armature to one object in game

I have already found the answer in blender 2.5
you make in the bone you want to track to a contstaint and in the game engine you make an always-and-armature actuater and set it to run armature and it works.