Hi i’m currently working on a complex animation of a building constructing, and was looking for some advice.
I Have created an animation of a wall “building” it self, I now wish to reuse this section of the wall in 100s of instances to create corridors etc , preferably with a slight time offset. Need less to say the animation currently is made of multiple objects keyframed.
I guess I need to make these objects act as one object, is there a way of grouping it or is there away to use mdd point cache?
And then something like the array tool? with a time offset? I 've no idea… So any suggestions would be super helpful.
I’ve posted a shot of the wall animating here so you can get a a better Idea.