Contact angle

Hi all,
Can Blender model liquid/solid interfaces with user-set contact angles?
Thanks!

Short answer: no.

Long answer: Blender fluid sim does neither handle surface tension nor adhesion. The Flip Fluid addon does in parts (adhesion is not physically correct, I believe). I don’t remember whether MantaFlow (which is integrated into Blender in a separate devel branch) can do it. It might.