gridley
(gridley)
1
how can i manage contents (mesh, textures ecc.) of a project?
as I need to delete some textures…
waylow
(waylow)
2
with the mouse over a window
shift+F4
select the mesh data or texture or whaterever - press F (a F should appear next to the object)
then the data select button
now when you save and reload - that data will not be saved
make sense?
it might take a few tries to figure out exactly how it works
but you’ll get the hang of it
gridley
(gridley)
3
thanks but it does not work.
egan
(egan)
4
Isn’t pressing F to make a Fake User, which will indeed be saved in the blend file (that’s what there for)?
gridley: The Oultiner may also be of use to you:
http://wiki.blender.org/index.php/Manual/The_Outliner
gridley
(gridley)
5
hi, from there I can’t see the all the content.
waylow
(waylow)
6
press F again so there is a 0 next to it
(make sure it has no users)
gridley
(gridley)
8
Ok it’s working now…thanks!