First post, and first question. I’ve searched all over, but the closest I’ve come to what I need to do is this (which is the opposite of what I’d like to do).
I’d like to take a 3d surface mesh, and create from it contour lines. The reason is that I’ve made a blender shape and will machine it from wood. There is a lot of wood to machine away, so rather than start from a rectangular block I’d like to laminate some “contour slices” together to start from a rough approximation of the final shape. Say 15 or so 6mm thick slices.
This is what the machined wooden form will eventually be used to make - a strip built bowl (as a wedding present). http://www.youtube.com/watch?v=B2LO2jvxijs
I’ve a attached a couple of screenshots of the shape so far in blender. It’s a subdivided plane, with subsurf added to smooth things out. THis one isn’t sacred though - if there’s a better way to approach this problem I can re-build a shape…
Thanks for any help you can give! I’m really excited about this project!