i need you help!
What I try to achieve:
having a brick wall where the bricks start to fall down from left to right, so basically what I’m looking for is a way to constrain the gravity to some kind of an effector.
When I move the effector/cube/plane from left to right along the wall only where the effector passes the gravity is supposed to work/ do it’s thing.
Any ideas? currently I’m playing around with force fields, what kind of works (not very good though) but still, the whole wall starts slowly falling down as soon as I start the animation.