Hi all, I am trying to figure a node setup that will effectively duplicate After Effects cloning. Specifically, I have a scene with tracking markers that need to be removed for the final render. I would like to place a circular mask of appropriate size and feather nearby a tracker and parent it to the tracker. This would constitute the source in an AE clone. Next I would move the mask to be on top of the tracker. This would constitute the destination in an AE clone. The opposite of this would be even better where the mask is placed over the tracking marker (thus specifying the clone destination) and then dragged to the source point all the while displaying the real-time substitution of the image texture. In the editor, I need a node setup that will open the mask, duplicate it, make it independent as far as position is concerned, and link its position to the 2D cursor.
Any ideas? Thanks. Dale