Hey. I’m working on some underwater type shaders and it’s all going great except I can’t seem to control the mist settings using python. I’ve looked at some really old threads (dated 2003 etc.), and the example blend I found no longer existed. I found lots of bits of code that should, in theory work, but none of it does.
Here’s what I’ve got:
import Rasterizer
Rasterizer.setMistStart(10)
Rasterizer.setMistEnd(30)
Now, I have the logic set up so that when you press “One” it activates this python script. In the threads I found it said to remove any worlds attached to the scene in the world tab. I’ve done this and I still have absolutely no change when I activate the python script. There are no errors in the console.
So, is it even possible to do this? Seems like a pretty important feature to be missing (or bug). Thanks.