Hi all. As the title suggests I am trying to control the linear velocity of the Edit Object/ Add Object actuator.
So instead of setting once as a constant, I was trying to write a py script to have a game property be the (y) value. So:
cont = GameLogic.getCurrentController()
spawn = cont.actuators[“Spawn”]
spawn.linearVelocity = [ (“prop”), 0.0, 0.0]
Now that’s the logic, but taking the property (prop) out of the equation to simplify things, I still cant manage to set the linear velocity?
Any help would be much appreciated. :spin: