Hi Blender artists,
I’m new to the forum and relatively new to blender. I have a lot of experience with Maya and I work in the games industry as an animator.
I’m looking in to using blender as a VJ tool to control objects interactively using whatever control input devices suit best. At the moment I am looking in to using a PS3 controller, as the duel joystick offers a lot of intuitive control.
I am testing with a simple floating dynamic cube, getting it to smoothly rotate and translate using forces allowing the cube to then slow to a stop. I have managed to get nice movement with the buttons but I am quickly finding that in order to get the joysticks to create the movement properly I might need to use some python… which i don’t know.
I have done some digging on the forum and on Google which threw up some helpful info but I just wanted to start a thread of my own where I could ask some more experienced blender artists some more specific questions etc. So I guess my first question would be, can anyone help with getting a similar setup as above working with a SIXAXIS PS3 controller? Can I achieve this with logic bricks or is python the more flexible option?
I’m really excited about the possibilities of using blender as a VJ tool and have loads of ideas that I want to explore, but I would say that my skills are more on the artistic than technical side of things so any helping hand you guys could offer would be massively appreciated.
Thanks!