Well i created a bone structure not to complex
Then for each bone i created stretched cubes, and each bone became P parent of his assigned cube.
Next i created a keyboard sensor for key M then an And controller and next a rotation movement z axis +1 degree.
I assigned a pin to them.
But the problem seams it wont move a part of the bone, rotating an elbow; no the whole bones structure is rotated.
I would like to do a 1 bone rotation, and the next bones by another key… how should i do that ?