I put together a set of tests into a little vid - nothing very pretty ut illustriative and the conclusion was that my test method was poorly designed! The problem is that the controller is like a magnet, attractive or repulsive forces, and the fluid is like magically magnetic water! The results caught me off guard and its fun as it makes you think about abandoning your preconceptions - i.e I made a pump by mistake, :o OTOH its a start.
My next set of tests are trying to understand the strength and radius settings of the controller. I have no idea how the equations work, the falloff looks strange and its hard to decifer because of gravity.
Q’s what are radius units? Do they depend on world size? On detail size? On blender units? How do you transfer an effect as you scale a model?
The best hints I could get are shown here. The music kinda sums it all up!
Molding fluid with a controller object is rather like frosting a cake with a sledge hammer. It can be done, but only with great care. :rolleyes: