Hi. I’m trying to change the random seed of a particle during animation. I want to for example, have my cube somewhere in the plane each frame. Adjusting the seed value in graph editor - dope sheet seems to work while doing, but doesnt work when i hit play. There’s a way to make this work? Or some workaround with same result? I want to control the amount of objects displaying in a wheight painted surface during an animation. Thx
Test file : https://drive.google.com/file/d/1_vwEJNcx86p-mLAa5NZiEZK3M7lE9IGt/view?usp=sharing