Controlling the number of vertices on a circle mesh

Hi gentlemen/ladies

Once I’ve created a circular mesh I can change the # of vertices in edit mode. However once I start working with it for a while, stretching it etc… I can’t find the number slider for vertices anymore. Also on a cylinder, how would I control the number of faces after working with it?

Thanks in advance,

The option is only available when you create the original object. Once this has been accepted you cannot go back to those settings to change them

Wait so If I wanted to create a LOD of an object I made, I would have to remake it?

thanks by the way

There are other tools you can use to subdivide or decimate your faces on a mesh later on. But there is no possible way for Blender to automatically know how to increase the edge count on a circle once you’ve changed it. A nice-to-have would be that Blender keeps displaying the initial editing function until you really change the mesh. Right now, even if you just click somewhere, you lose that panel.