I’m trying to figure a simple way to limit the number of keystrokes that are logged into a ‘text’ string property (using the keyboard sensor) by the player. Right now the player can enter a seemingly limitless number of characters - not good. I’d like to limit the player’s text entry to approx 15 characters. I’m thinking that I may need to use a script and do a string slice (not a good option in this case). Is there a simpler way using logic bricks?