A couple of people seem to have asked this already but apparently no answers were posted, so I’ll try again.
I’m trying to get a differential rotation of a particle field to simulate dust cloud rotation in a circumstellar disc. The inner parts need to rotate faster than the outer, just as in planetary orbits.
The Vortex field can do this but it also applies a force that pushes the particles outward from the center, which is not wanted. Is there some way to counter or null this effect? I can minimize but not eliminate it using the field’s settings.
Thanks for any suggestions.
EDIT: Sorry, posted this in the wrong section. If the mods could move it to Support/Animation it’d be appreciated.