Convert-A-Car

This is a little something I have been working on.
http://retzcomputers.net/atariman5000/wip/wrconvertcar_1.jpg

This is the link to my source image.
http://www.animationmeat.com/wacky_racers/wrconvertcar.html

If you have never been to AnimationMeat.com, I would suggest you check it out if you are an inspiring animator such as myself.

  • Atariman -

Wacky! I like it.

Hey, Wacky racers (Les Fous du Volant) very funny.
good work. :smiley:
I don’t find the blueprint of the Satanas and Diabolo’s devil car… :-?

@+

Looks like a good contest idea…Kinda like the F1 racer thing. ‘Build the wackiest car possible’

i dont know…im so tired…:slight_smile:

dante

I like that idea. Hmm…

Thanks for the info. I like the idea of the contest. What would be the prize?

  • Atariman -

funny style,
but u really need to work on the materials.
Most of the ship doesnt have textures at all.
I dunno howu call it… but the wooden “floor”'s material is wrong as well. You should scale that band or what it is down and really split the mesh into several pieces. Now it looks like it’s one big thingy which it wouldnt be in reality.

Yeah, I need to work on the textures. Thanks for the tips; I will have to work on them. I know the wood textures are “crappy.”

  • Atariman -

Nice, it remind me a SupInfoCom Movie : Smooth

A silly car contest would be fun. I would enter.

Nice model

Have you tried rendering with the new toon shaders? :slight_smile:

cool model! the wood texture’s messed up though. reminds me of a cgchallenge.com entry for the “above and beyond” contest: http://www.cgchallenge.com/entries/1294/11_large.jpg

Update:8-11-2003
http://retzcomputers.net/atariman5000/wip/wrconvertcar_2.jpg

Well, here is my update. I have added some new textures to the model. Please tell me what you think.

  • Atariman -

far better!! now add some textures to the rest of the model :slight_smile: