Hi all, quick query.
I’ve been trying to find a way to convert a particle simulation into a mesh. The particles are being emitted, and displayed as instanced objects. How do I convert this mass of objects to a mesh?
Its all geometry so it shouldn’t be impossible, but i can’t find how to do it.
Just to clarify, I can currently view the particles as a mesh by instancing each particle as a plane (using the Display As function) but can’t convert them all into one big mesh object for further editing, is there a way?