I have a 3DS Max human armature, complete with the controls, and I wanted to convert it to Blender so I can keep my workflow in Blender. Is it possible to convert it, or do I have to recreate all the controls and IK/FK in Blender?
I have a 3DS Max human armature, complete with the controls, and I wanted to convert it to Blender so I can keep my workflow in Blender. Is it possible to convert it, or do I have to recreate all the controls and IK/FK in Blender?