converting a DWG/MAX file into a file that Blender can open??

Does any one know if it is possible to convert a DWG/MAX file into a file that Blender can open?

Thank you!!

Astrid!

Blender won’t be able open .max files. Either get someone who has 3dsmax to export a readable format for you or download the trial and do it yourself.

thank you for your answer!

Can you tell what is a readable file for Blender??

Astrid!

Blender reads .Blend files only…

There is several scripts for converting that need to either be downloaded or activated to make use of them.
I am not sure of the specifics, but I am pretty sure that there is a script floating around :wink:

PS: This should not be in New and Discussion, it would be best moved to Support (How did you not notice richard?)

ok thanks - so it is not that easy, that I can say to my class mate “Please export this file for me in … formate, so I can open it in Blender”??

Sorry for posting it the wrong place!!

I think the best is 3ds or obj for meshes, the problems start if you want to import animation data.
The collada importer is part of the 2011 GsoC Projekt.
http://www.google-melange.com/gsoc/org/show/google/gsoc2011/blender

Cheers mib

Blender can only open .blend files. But it can convert some to .blend format.

If yuo go to user preferences, then up the top go to Add-ons. Find “Import-Export” on the left, and click it. Then find the add-on for the format you would like, and add it. From here you can use watever Add-ons you want, and keap everything clean.

I believe that second in the list is 3DS format. Which is the most likely to be used (naturally).

Have fun with Blender :wink:

hi Astridsvane,
export into DXF (for best results use version r12)
DXF-importer script bundled with Blender (2.49) can read 2d and 3d data. Though Textures/Materials/Animations are not supported in DXF format.