I used to be pretty good at Blender but haven’t used it in a few years and am trying to get back into it. I cannot remember how to use a path and then make it a mesh. I prefer using 2.49b, the new versions have changed so much.
I am trying to make a handle for a bucket and I am assuming a path is the best way to go about it unless you have a better suggestion. It needs to look like a wire handle like a metal bucket has. Thanks
As Jamie said, Alt C in object mode, make sure to click one of the options presented. Expand the path in the Outliner. If a curve / path you’ll see a curved line icon, if a mesh it will display a triangle icon.
Got it, didn’t have to convert to mesh, in the options was Bevel Depth and that did it. When it was converted to Mesh there wasn’t a “Bevel Curves” option. thanks
Having an issue making the bucket smooth. 4 levels of subserf helps but it isn’t correct. I want this to be a usable piece in an animation or perhaps a future game. I believe the triangles should be quads but that doesn’t help. Smooth helps a little but still not correct. A bucket should be smooth. Any ideas?
Before converting the path to a mesh, ensure that the curve is smooth enough for your desired result Maybe subdivide your path, then convert to a mesh.
Also, be sure to check that your curve resolution settings are how you want them before converting too.
To be honest, for something like this i would model the handle using a circle (Delete half the verts to create a semi circle) then subdivide and convert it to a curve. Then i would use the curve bevel settings to solidify the curve and then convert the result back to a mesh
Its a little of an over complication of a simple task, but thats how ive always done it
Just make sure your bevel resolution is not too high before you convert it to a mesh if you are trying to keep it low poly. 1 or 2 should do it.
The preview and render resolutions seem to have no effect on a converted curve, so thats why its best to have a smooth enough curved mesh before converting.
Having an issue with converting curve to mesh, I tried clicking both options and neither change it when I use a half circle. I can convert a path to mesh, but not working this way. Any ideas? Thanks