Converting Meshlab Model into Blender Model

Hi folks,

I am currently doing a VR+AR experiment with Blender. I have some figure toys and intend to create Blender models for them in this experiment. However, my Blender modeling skill is horribly far from adept so it will take enormous time if creating them mannually. Hence, I am thinking if I can 3D reconstruct my figure toys with structure from motion, then I convert 3D reconstructions into surface model in Meshlab, and I finally convert Meshlab Model into Blender Model. Any tips for that?

Much appreciated for any help.

Using Meshlab is for organizing 3DScan data.
Meshlab doesn’t model it. :slightly_smiling_face:

To import to the blender, save it as Obj and import it from the blender.

MeshLabTutorials

https://www.youtube.com/@MrPMeshLabTutorials/videos

Many thanks for your guides! I will give it an attempt to check the effect.