I have tried googling for this, but can’t seem to find anything. I’d like to produce a flattened 2d net of my 3d model, for use in an external image editing app to create a texture map, is this possible?
thanks in advance
I have tried googling for this, but can’t seem to find anything. I’d like to produce a flattened 2d net of my 3d model, for use in an external image editing app to create a texture map, is this possible?
thanks in advance
You need to search for UV unwrapping
http://wiki.blender.org/index.php/Doc:Manual/Textures/UV
Richard
ah, excellent, thanks a lot
if you need paper model
there is an embedded script to do this!
let us know if you find it in 2.49
but probably not yet in 2.5
good luck