I’m trying to convert a .blend file to a .x file. Currently I export as a VRML and use another application to convert that to a .X (Direct X Format) file. Problem is that no textures are converted with it. The .X file is loaded with no texture and no texture (bmp) file is generated. Is there some way to get Blender to save the textures in a separate file to the VRML or so separate them from the VRML with some other application?
Squee (Squee) #1