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(dr0necl0ne) #21

Oh, what a nice photo of OREOs, now I want some.

(so good!)


#22

Those cookies are amazing! I especially love the little crumbs, it really adds to the realism. :cookie:


(ArcHWiZ) #23

@dr0necl0ne
@RLO_64
thanks


(Youya24616) #24

They look so real!
May i ask how did you achieve that texture?Did you use sculpting or some sort of displacement map? :smiley:


(ArcHWiZ) #25

@Youya24616
I used this texture: https://www.poliigon.com/texture/metal-cast-iron-002
:smiley:
With simple Principle-Shader and high roughness.


([email protected]) #26

Wow! great render…
May i know the cookies u model directly in Blender or from image texture then w/ displacement?

Thanks.


(ArcHWiZ) #27

Displacement is just for the small details, the rest is modeled.


(Sergio Arboleda) #28

Looks like a ohotograph


(A) #29

This is great work! I’m fairly new to Blender and trying to create a medal render, that has intricate details like your Oreo face. I’m trying to use bump maps and displacement etc but I can’t get the thing to work at all.

Would you be able to help me with this at all? A few pointers? I’ve attached a link to my thread if so as you’ve got it spot on! Thank you!

PDSA Dickin Medal Render - Texture/Modelling issues