I have searched the forums in order to solve my problem but I can’t find a solution:
I would like to copy and paste the information from a face to others that don´t match the “copied one” or because they even have not applied any texture. Please, check the following picture that shows what I want to achieve:
So, Imagine I have a surface built of various faces and I have 3 of them unaligned (one is rotated, other one is rotated and scaled and the last one has not applied the floor texture). I would like to copy the face I want to be as reference and paste the UV information so that the 3 unaligned faces follow the correct UV aligment.
I know it is not something strange, other software packages have this functionality and it becomes very handy when modifying meshes that already have UVs applied.
I have tried two Blender add-ons that were supposed to “copy and paste UVs” but they had no documentation in order to check if they really solve my problem and they didn’t work the way I wanted when I used them (maybe the problem is that I’m not correctly using them) so, has anyone an approach or workflow in order to easily solve this “problem”?
Thanks in advance