Copy Property Blender GE not working

Hello, I am trying to get a ball to appear in my game when 2 other objects collide. I have a property on one of the collision objects that changes its value during collision. I then have a Copy Property Actuator with an Always sensor on the invisible ball. When the balls property is changed by the copy property actuator the ball should appear. It does not show up however.

This was all done in logic bricks.

This is the picture of the collision object logic


this is the picture of the ball that should appear logic (the ball does start the game as invisible.


Try putting the Always to 0 for true. (Click the three dots on the left)

Thanks alot! that worked