Copy Rotation - Bone Constraints Problem 2.90 FIXED

Help, I have a problem with the copy rotation bone constraints.
When I bend the finger bones, the fingers bend in the wrong direction.

The middle finger and other hand works fine.
Does anyone know how to fix this?

I’ve tried many things such as rotating the bones around in edit mode and re-applying the bone constraints a couple of times.

This is for an animation project I’m working on.

The bones have to be oriented in the same direction to match the rotation properly, check the bones axes in edit mode, and then select the bones and press ctrl+r to set a proper roll of the bone, also you can do it automatically with selecting all the bones in edit mode and pressing ctrl+n and choose one of the options that best fit to…

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Ah, thank you very much. It now works like a charm. :slight_smile:

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