Copy Scale from a reference object to all other object

In Blender 4.2 I don’t find the copy scale option anywhere.

Could someone learn me how to do these steps in 4.2 :

To set all objects to the same scale without modifying their sizes, you need to use the applied scale of a reference object (one that’s already scaled correctly) to adjust all other objects in the scene. Here are the steps to do this in Blender:

  1. Apply the Scale of the Reference Object:
  • Select the object that you have already scaled correctly.
  • Press Ctrl + A and choose Scale. This will apply the scale of the object and set the scale values to 1 for X, Y, and Z while keeping its real-world dimensions.
  1. Select All Other Objects:
  • Select all objects in your scene by pressing A.
  • Then, deselect the reference object by holding Shift and clicking on the reference object. This will leave all other objects selected.
  1. Copy the Applied Scale from the Reference Object:
  • With all other objects selected, select the reference object last (hold Shift and click on the reference object). This makes it the active object without deselecting the others.
  • Press Ctrl + L to open the linking menu, then choose Copy Scale.
  • This will copy the scale from the reference object to all other objects, setting their scale values to 1 without changing their actual dimensions.
  1. Verification:
  • You can verify the dimensions of a few objects in the Item panel (N) to ensure they are now set to the correct scale without being resized.

This method ensures that all objects share the same scale without altering their sizes or proportions in the scene.

In a simple way, I ask question on how to copy the scale from a reference object to all other object without modifying the size of them.

I’ve read this post a couple of times, but still not understand it fully.

First…
There is no Ctrl + L to open the linking menu, then choose Copy Scale option. Not in 4.x, not in 3.6. So that must have been a addon?

Second…

What do you want to achieve? Resetting the scale of all selected objects to 1,1,1 is as simple as option 1.
And grabbing the scale of one object, transplanting that onto other objects and expecting them to keep the same dimensions is not possible.

It’s like saying the animation has to go faster, but end at exactly the same time.

Or I’m still not understanding what you’re trying to do here. That’s possible… :wink:


activate the addon Copy Attribute