# copy the form of one mesh to a new one by keeping the vertex number of the last one

**URL:** <https://blenderartists.org/t/copy-the-form-of-one-mesh-to-a-new-one-by-keeping-the-vertex-number-of-the-last-one/1356959>\
**Category:** Modeling\
**Created:** [January 25, 2022, 6:16pm UTC](https://blenderartists.org/t/copy-the-form-of-one-mesh-to-a-new-one-by-keeping-the-vertex-number-of-the-last-one/1356959 "2022-01-25T18:16:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![diso](https://blenderartists.org/letter_avatar_proxy/v4/letter/d/b3f665/32.png) [@diso](https://blenderartists.org/u/diso)\
**Post date:** [January 25, 2022, 6:16pm UTC](https://blenderartists.org/t/copy-the-form-of-one-mesh-to-a-new-one-by-keeping-the-vertex-number-of-the-last-one/1356959/1 "2022-01-25T18:16:27Z")

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Hallo,

i summarize my problem:

i want to copy the form of one object to another one by keeping the vertex number of the last one. Would it be possible?

If yes, how?

Thanks in advance,

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**Author:** ![obsurveyor](https://blenderartists.org/user_avatar/blenderartists.org/obsurveyor/32/1476547_2.png) [@obsurveyor](https://blenderartists.org/u/obsurveyor)\
**Post date:** [January 25, 2022, 6:33pm UTC](https://blenderartists.org/t/copy-the-form-of-one-mesh-to-a-new-one-by-keeping-the-vertex-number-of-the-last-one/1356959/2 "2022-01-25T18:33:48Z")

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If I understand you correctly, the Shrinkwrap modifier would do this.

If that is too automatic and you want something that you can control by hand, the [Softwrap](https://blenderartists.org/t/softwrap-dynamics-for-retopology/1189338) addon will do it too. Takes more work but depending on your target form, might be necessary.
