So i was creating this scene about some people doing the same action. i actually wanted copies of them so i used an array modifier. Then i rigged my original character(very basic) (only the hand actually). I want to apply the same animation for all of the characters as if a army is performing it in a group. So after i turned on array they were all parented to the single armature. How can i parent individual to each separate bone?
Character Body.blend (665 KB)
Here is the .jpg of the problem and .blend file.