I know objects can be linked between scenes but can an object read the properties of another in a different scene?
What i would like to do is have a fancy HUD on an overlay scene and then change elements in the HUD according to the properties of the player character (eg. their life bar in the overlay goes down when they are shot in the main scene). If this can be accomplished using python then that would be better, but anything that works.
Forgive the waffle but i hope its clear!