Corona Standalone 3.0 is FREE and UNLIMITED with just one integrator (Progressive Pathtracer) and without UHD Caching.
Corona Standalone 1.6 has all integrators, Material Preview mode and UHD Caching.
Note: I said about Corona Renderer official standalone not about my FREE addon.
Insane! Testing it out right now and i gotta say its fantastic. I’ve been working in blender for about 3 years now and i was about to move to C4D Just for corona and seeing this just made my day! Thank you so much for all your great work and effort! I do have 2 questions too:
Will/Does it have support for newer corona versions?
Will there be an interactive render in the viewport?
First of all, welcome to our forums. Thanks for your kind of efforts. I’m planning to support Corona renderer 7 or 8 standalone version BUT waiting also responses from Chaos Corona Czech team. They are gave me a small documentation for 7.0 also BUT it is not full-readable. That’s why I’ m waiting…
About IPR, it is not possible (maybe for now, don’t know).
Thank you very much for the reply, that makes sense and I understand completely, I still can’t get over the fact you actually managed to do it. It’s really awesome, man. Appreciate it and can’t wait to see what you can do with it! Best of luck on your journey!
location: :-1
Error: Python: Traceback (most recent call last):
File “F:\Games\steam\steamapps\common\Blender\3.1\scripts\startup\bl_operators\node.py”, line 138, in invoke
result = self.execute(context)
File “F:\Games\steam\steamapps\common\Blender\3.1\scripts\startup\bl_operators\node.py”, line 129, in execute
self.create_node(context)
File “F:\Games\steam\steamapps\common\Blender\3.1\scripts\startup\bl_operators\node.py”, line 92, in create_node
node = tree.nodes.new(type=node_type)
RuntimeError: Error: Node type CoronaRGBCurveNode undefined