Corporal Cosmic and the Terran Space Force!

Folks who come over from the Anim8or forum may remember this old idea of mine… Most probably won’t… but, as I alluded to elsewhere, much of my reason for stepping into the Blender world is to pursue a very strong desire to bring this project to full development.

It will mean converting some things from Anim8or formats over, and revising and reworking them, plus loads of new things to be made.



The theme of “Corporal Cosmic and the Terran Space Force” is based upon a fictitious same-named 1950s sci-fi comic/pulp fiction, and black and white TV series in the spirit of stories “the Golden Age of Science Fiction” from the early 1900s through the 1950s-60s, most notably Flash Gordon.

The way it all begins…

The storyline is based in our “present day.” The main character is a young college student on his own for the first time in the big city. He is in his dorm/studio apartment, alone, in the evening, and has received a “Care Package from Mom.”

After exhausted studies, followed by a rummage through Mom’s parcel of cookies and other Mom-minded things, he pulls out a very old cigar box with a note: “I think Grandpa would have wanted you to have this.”

Sitting on his old, tattered little couch, the TV set on, he opens the old box and finds a funny little metal rocket ship toy from ages past, a similarly silly toy “ray gun,” a “space man” doll like something out of a vintage Flash Gordon or Buck Rogers show, a worn but decent shape comic book called “CORPORAL COSMIC and the Terran Space Force!”, and an interesting metal and plastic medallion…

Our “hero” gets up, setting the box aside and putting the medallion down for a moment on his TV, messing with his TV set to find something worth watching (to no avail). He sits back down, taking up the comic with a smirk, and starts to doze off as, of all things, an old black and white commercial “right out of the past,” promoting the 1950s TV show “Corporal Cosmic” airs. As his vision fades to sleep, could it be that, out of the edge of his sight, the medallion is opening up, and some sort of antenna is raising from it, on the TV?

Slipping into a dream, he finds his vision opening up to view what appears to be the set of a 1940S-50s style sci-fi spaceship or base that is in disorder and disrepair, largely shut down except for signs of recent activity where someone has been accumulating things to restore the place to operational status. As he looks about the room, he sees a reflection of himself, a figure in an old, goofy looking space suit from exactly that era of science fiction!

Realizing he’s in some sort of really crazy dream, our hero proceeds to explore this space station that is at the outer reaches of our solar system. Through his discoveries he finds out he is the last survivor of the Terran Space Force, formed to defend the Earth against aliens from beyond… and, as he goes about exploring the station, he comes to a communications chamber with big monitors, and one of the monitors activates, showing the view of some other space station or ship, and a “bug-eyed alien creature” at work at a console, who turns to look right at “our hero,” with some sort of surprise and alarm showing in its not-even-close-to-human eyes… after which the screen goes dark, short-circuiting…

And our hero awakens, it is morning and the TV is showing static, and he is back in the real world.

The idea of it is, you go through various episodes, and then wake up back in the “reality” of your college student world. Thus, it must be a dream… or is it?

Anyone interested in the project, wanting to get in on some fun modelling and such, please feel free to contact me. Or, just enjoy what develops here… I hope to make something very cool, and there is a really unique twist to it all that may be divulged as I share more.

I have attached images of a few of the Anim8or objects I have renders of, needing of course to be migrated into Blender one way or another. They are as follows:

  1. Rough concept of the space helmet of Corporal Cosmic,
  2. Toy spaceship
  3. Intercom unit found in the space station,
  4. Rocket as seen in old B&W TV show,
    5) Medallion that is the emblem of the Terran Space Force, except that I have not finished - the words “Terran Space Force” are to circle the symbol

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You know, this is a really goood start. I’m surprised there hasn’t been more comments on it yet. Design definitely has the 50’s feel to it. What formats does animator export to?

Thanks for your gracious words, Q!

Anim8or exports (models/objects only) to .obj, .3ds, .vtx, and C files.

Yeah, I was surprised that, including you, a whole two people have viewed the thread! Makes for quite a crowd, yupyupyup!

I’ve decided to next start modeling the ACTUAL rocket the main character comes upon and utilizes in the storyline… beginning with the cockpit interior and working out from there.

View counter is broken…

You do know you can import OBJ into Blender, have you tried? The mesh might come in not quite as you like, but it’s typically easily fixed. If you’re not sure how, let me know… depending on the obj it might very too, but I have worked with some very difficult imports.

I had intended to do just that, yup! Of course, I have tried with one .obj file that I had exported as an obj file, but Blender had a tizzy-fit…

First Scene - “The Apartment”

Scene will include a dorm/studio apartment setting and the general look expected of a young guy living in that way.

I intend to make this scene in “movie” format, as opposed to game style… as a sort of prelude/introduction to the game. Of course, it could do well as a game scene that allows the player to explore the apartment, get familiar with controls, etc…

Developing the main character for the first scene… Late teens boy/young man away from home, on his own at college for the first time… The characters in the project will not be “purely realsitic” as proportions go. I am aiming for a sort of surreal look, comic-style in form. The shoes shown are temporary, just using as a placer until I finish with his “sneakers”.

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