Can anyone help me? I’m trying to recreate the planet Coruscant just like jon.edis did. I’m new to procedural texturing; does anyone know how to do it or know of a good tutorial? I know how to create the atmosphere and clouds, but I’m trying to learn how to make the planet’s base with those interconnecting circles.
First of all, they probably painted that texture manually, it would be hard to get such a perfect result with only procedural textures. I can still try and see how close I can get.
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The circles could be done by passing a voronoi texture through a color ramp. This will create a bunch of little gradient circles.
I would then add the streets by layering multiple voronoi textures with different settings and passing them through color ramps to get interesting patterns that intersect. It’s a bit hard to explain everything in a post, so here is a material. I commented it as well as I could.