Hi. Are there any cousins of the bisect tool that, like it, can make cuts to a mesh, either side of which will be perfectly matched to the other? Some might notice that the Solidify modifier, when it creates a rim surface from a surface that it thickens, doesn’t assure that corresponding rim surfaces (if solidify is performed on both sides of, say, the two parts of a UV sphere that has been bisected) will be perfectly matched in terms of their rim surface angles relative to each other. That is a concern, because my aim is to create thin shelled surface parts that mate well for 3D printing. Here’s an illustrative example of that using such a UV Sphere.
I request any help from others experienced in making 3D printed models whose cut and thickened sections must mate well. Thanks.