My crappiest render yet :
You can find the contest here: http://battles.mudpuddle.co.nz/index.php?name=Forums&file=viewforum&f=22
C & C are welcome.
My crappiest render yet :
You can find the contest here: http://battles.mudpuddle.co.nz/index.php?name=Forums&file=viewforum&f=22
C & C are welcome.
Heh, I like the pun.
It could do with a displacement map to really get the effect across.
Nice poo.
Sonix.
My advice, see a doctor.
Dunno about you, but I’ve never seen specular poo.
You obviously don’t inspect it well enough! :o
Man, that picture is real CRAP!
Thanks for the comments, everyone. Disp mapping makes it all pointy for some reason, else I would’ve used it. 8)
-Raseri
And OSA 16 does not help? Or are we talking about different things?
It looks to me like the specularity really needs some anti-aliasing.
If OSA isn’t doing the trick, try rendering the pic at 3 or 4 times the production size and scaling it down in a 2d image editing app.
Cheers,
b01c
Its not crappy!
i think the spec is too high.
that or my dog’s crap is too dry.
Easy fix. Use a seperate texture channel for the displacement map to the Nor map.
IMPORTANT - make sure the NOR slider is at 0 for this texture channel, otherwise you will get really bad results. (Pointy mesh explosion.)
Use a high level of sub-surf on the sphere, 2 or 3 or higher if your comp can cope.
Specular poo is usually fresh. :o
Sonix.