Crash to desktop when using Blender 2.8

Hi all,

I’ve recently decided to make the switch from 3d max and Modo to Blender. Installed it today and immediately I’m greeted with a Crash to desktop. The crash happens as soon as I open up the material tab. Any advice would be greatly appreciated.

My specs are as follows,

Intel core i7 @ 3.07GHz
Geforce GTX 560 Ti
Windows 7 Professional 64bit

I appreciate it is a fairly old system, but I’m running Max and Modo on this system with zero problems.

To me version 2.8 is behaving buggy in various ways all the time (crashing is only one of many issues). I still use it only for toying around, but stick still with 2.79 for more serious things.

ok this is just a suggestion but try daily builds:

Delete camera, model some stuff, accidentally click the render button, see desktop and lose your work. Seems Blender 2.8 lacks some much needed error handling atm. Still, I wouldn’t want to go back to 2.79…

yeah 2.8 does crash in odd places but you have recovery options like auto save and stuff

Nice, gotta look into that.

Like I said, the crash occurs when I open the material tab. So recovery options are irrelevant in this particular situation.

thousands of crashes like this (when clicking on material ta) are being reported and almost all of them is connected to GPU drivers.
Did you try downloading the latest drivers?

It’s the first thing I did. Still crashes.

Anyone have any ideas how to resolve this issue? The same issue is happening on another machine I’ve installed this on.