Win 7, 64 bit, Blender 2.57.
Simple scene. Little object with subdivisioned surface. Ten aplied difference boolean with cube to “cut” a hole to it. Little light for shadow, plane for ground and camera.
When subdivision or boolean disabled, everything is OK.
In subdivision, I’ve set 2 for editor and 6 for render to reduce CPU usage while editing. Please, don’t tell me it’s not gonna work until I apply it…
EDIT: Found out it crashes only when values 5 and 6 are set up in rendering subdivision settings. Lower ones work. … wierd.
EDIT2: Tried with Multires … same thing.