Hello! First off, thanks for taking the time to read, and hopefully give your advice. Let me explain my issue;
I installed Blender 2.5 a while back, it all runs great, smooth, but whenever I try to render animation, it takes up 100% of my CPU, and shortly after starting it crashes… I figured hell, i’m having computer issues anyways, so i reformatted my PC, reinstalled drivers ect, and reinstalled blender, and I’m still having the same issue, 100% spikes on my cpu that eventually make me crash.
My current project is very simple, its a single cube with two array modifiers, it emits light of 1, and i have a postprocessing ‘edge’ on it. basically i make the array modifiers move and the cubes move and stuff, im sure you’ve seen the videos of what im talking about.
ANYWAYS, very VERY simple file, I sent it to my friend he said it took literally seconds to render the first frame, and for me it took over a minute. When I attempted to render the full animation, it crashed on frame 2 within like 10 seconds.
its the same way with every animation ive tried to render…
My comp:
i7 920 @2.67 ghz
3 gigs RAM
windows 7 64 bit OS
Ive tried reinstalling, ect, but to no avail. Does anyone have any ideas what might be causing this?! I would GREATLY appreciate any input. Thanks for your time!
-Phraktol
edit Oh, and I usually render as png, and dont really mess with any other settings