Create linked duplicates along curve?

How can I create linked duplicates of an object along a curve?

I’m aware I can apply array modifier and then separate by loose parts, but the resulting duplicates are not linked duplicates.

My use case is that I’m using Blender as a level editor and sometimes want the same game object in many places arranged neatly along a path, e.g. collectibles.

-Apply Modifiers
-Separate by loose parts
-Select all objects → Origin to Geometry
-Select all objects → CTRL + L → Link Object Data

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