# Create new object at cursor location !?

**URL:** <https://blenderartists.org/t/create-new-object-at-cursor-location/558597>\
**Category:** Basics & Interface\
**Created:** [December 4, 2012, 1:05am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597 "2012-12-04T01:05:47Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![arexma](https://blenderartists.org/user_avatar/blenderartists.org/arexma/32/8278_2.png) [@arexma](https://blenderartists.org/u/arexma)\
**Post date:** [December 4, 2012, 1:05am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597/1 "2012-12-04T01:05:47Z")

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Seems I went braindead.

I am certain I always did create my new objects at the cursors location. I am also positive that there’s an option somewhere to enable it.

For some reasons my new objects are now always created at the scenes origin instead of the 3d cursor.

I think I need a subtle hint as I can’t find anymore how to enable it lol.  
😃

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**Author:** ![Sago](https://blenderartists.org/user_avatar/blenderartists.org/sago/32/1268105_2.png) [@Sago](https://blenderartists.org/u/Sago)\
**Post date:** [December 4, 2012, 1:24am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597/2 "2012-12-04T01:24:24Z")

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You broke Blender. I’m completely unable to create new objects at the scenes origin.

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**Author:** ![arexma](https://blenderartists.org/user_avatar/blenderartists.org/arexma/32/8278_2.png) [@arexma](https://blenderartists.org/u/arexma)\
**Post date:** [December 4, 2012, 2:03am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597/3 "2012-12-04T02:03:47Z")

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That’s interesting… I closed the instance where the objects weren’t created at the 3d cursor, and now objects are created at the cursor location again in the still open Blender instance…

Still works in both instances if I reopen the file where it originally didn’t work.

I must have encountered a one in a million unreproducible bug.

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**Author:** ![Sanctuary](https://blenderartists.org/user_avatar/blenderartists.org/sanctuary/32/12611_2.png) [@Sanctuary](https://blenderartists.org/u/Sanctuary)\
**Post date:** [December 4, 2012, 2:34am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597/4 "2012-12-04T02:34:05Z")

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I had the same exact problem on a Dyntopo build , and same as you closing Blender and relaunching didn’t showed this odd behaviour anymore.  
Tested then on today’s buildbot version and can’t reproduce this problem.

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**Author:** ![Richard\_Marklew](https://blenderartists.org/user_avatar/blenderartists.org/richard_marklew/32/4458_2.png) [@Richard\_Marklew](https://blenderartists.org/u/Richard_Marklew)\
**Post date:** [December 4, 2012, 3:05am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597/5 "2012-12-04T03:05:08Z")

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One of the main reasons for the ‘a’ release of 2.64a was a bug that meant not all object types were added at the curser position but at 0,0,0… Try a recent build or the 2.65RC1

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**Author:** ![arexma](https://blenderartists.org/user_avatar/blenderartists.org/arexma/32/8278_2.png) [@arexma](https://blenderartists.org/u/arexma)\
**Post date:** [December 4, 2012, 5:34am UTC](https://blenderartists.org/t/create-new-object-at-cursor-location/558597/6 "2012-12-04T05:34:07Z")

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I am usually running the “official” releases, in this case 2.64a x64 Windows.

Oddly enough, the issue only crops up from time to time, especially when changing between pose/object mode, and when using multiple armatures.

Good to know it’s not me, but most likely a bug.  
I’ll check it on 2.65 as soon as I got time 😃
